Helena Bjeletich

Dusk — click name to transform

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Tools, games, installations, shaders, VR — explore the full catalog →

Helena

I like to build things that don't quite fit one box.

I'm Helena Bjeletich, a multidisciplinary programmer studying Arts and Entertainment Technologies at UT Austin — focused on immersive technologies, tools development, and interactive systems. I'm drawn to work that overlaps art and technology: building things that connect disciplines or make complex systems easier to use. I learn by doing, usually by taking on projects that push me somewhere unfamiliar.

Languages

C#, JavaScript, Python, GLSL

Engines

Unity (2D/3D/VR), Unreal

Tools

Git, TouchDesigner, Arduino, Adobe

I strive to be truly interdisciplinary.

Let's build something.

Interested in collaborating or learning more about my work? I'd love to hear from you.